Kerodon

$\Newextarrow{\xRightarrow}{5,5}{0x21D2}$ $\newcommand\empty{}$
$\Newextarrow{\xhookrightarrow}{10,10}{0x21AA}$

10 Exactness and Animation

Structure

  • Section 10.1: Simplicial Objects of $\infty $-Categories
    • Subsection 10.1.1: Geometric Realization
    • Subsection 10.1.2: Semisimplicial Objects
    • Subsection 10.1.3: Skeletal Simplicial Objects
    • Subsection 10.1.4: Coskeletal Simplicial Objects
    • Subsection 10.1.5: The ńĆechNerve of a Morphism
    • Subsection 10.1.6: Split Simplicial Objects
  • Section 10.2: Regular $\infty $-Categories
    • Subsection 10.2.1: Sieves
    • Subsection 10.2.2: Quotient Morphisms
    • Subsection 10.2.3: Images
    • Subsection 10.2.4: Universal Quotient Morphisms
    • Subsection 10.2.5: Regular $\infty $-Categories